BlogsTell Studio what the scene should look like

BlogTell Studio what the scene should look like

Studio4 min read

Tell Studio what the scene should look like

Describe gameplay, a starting-soon screen, or a BRB in StreamChum Studio. It lays out capture, camera, and overlays. Then you go live to Twitch, YouTube, and Kick.

Takeaway

StreamChum Studio can now build the picture from a sentence. You describe the scene, it places the game, camera, chat, and overlays, and you still go live to Twitch, YouTube, and Kick in one click. Chat and mods stay in Live Center. This is the Windows go-live app, with an AI pane that actually puts sources on the canvas.

Same night, different sentences.
You sayWhat lands on the canvas
Starting soon, 5-minute countdown, looping musicIntro scene, full-canvas graphic, timer, music bed
Fortnite full frame, cam bottom-right, chat on the leftDisplay capture, corner camera, live chat overlay
BRB with the same look as my other overlaysNew BRB scene, widgets themed to the collection you picked
Make this whole pack neon purpleRestyles the overlays in that collection so they match

What that looks like on a Friday

Scenes, not a blank mixer

The AI pane in Studio is a chat. You talk the way you'd talk to a co-host: gameplay, starting soon, BRB, just chatting. It looks at the displays and cameras already on the PC, plus the overlays you already have, and picks a layout. Before it builds, you get a checklist: this display, this camera, create live chat, looping music bed. Uncheck anything you don't want.

If the placement is off, tell it to move the camera, or undo the last layout change. You can keep more than one Studio AI chat if you're working on Intro in one and Gameplay in another.

Overlays that match each other

New overlays can join a themed collection so chat, alerts, and a BRB graphic don't look like three different shows. Pick the pack in the AI pane. Studio reuses a live chat that's already in that collection, and writes new widgets to match. You can still start from a free pack or brand one in Elements.

One widget, or the whole scene

Pick the pane that matches the job.
JobWhere
The whole layout: game, cam, scenes, overlaysStudio AI in the desktop
One overlay: goal bar, countdown, a small interactive widgetElement AI on that source
Still in OBS, not ready to moveScene Builder through the plugin

Music and pictures, when you ask

If you want a looping music bed on the intro, say so. If you want illustrated art behind the countdown, say you want an image. Those nest inside the overlay turn, so you don't get a surprise extra charge for the picture. You still confirm before it builds.

A countdown is a timer on the overlay. It does not switch scenes when it hits zero. Switch scenes yourself, or fire an Action.

Credits, in plain numbers

A Studio scene turn (the layout chat) costs 40 credits. A new custom overlay inside that scene is an Element Builder turn at 100. So moving a camera is one scene turn. An intro with a new full-canvas graphic is 40 plus 100. Viewer briefs and theme-collection branding do not spend this wallet. The 14-day desk trial includes Studio, but creative AI credits start at 0 until you subscribe to Plus or Pro. Plan differences are on pricing.

Then go live the same way

The AI does not replace Go live. It builds the scene. You still toggle Twitch, YouTube, and Kick in StreamChum and hit Go live in Studio. Live Center already has the three chats. Setup for the app itself is in the Studio guide.

Studio is out now for Windows. Sign in from Settings in the app. Creative AI needs a paid plan.

Get it from Downloads. More about the app is on the Studio page.

Go live everywhere. Run the desk from one place.

Connect Twitch, YouTube, and Kick, go live from StreamChum Studio, then run the rest of the show from one desk.